The Rules
β Your Doodle
You write a name, and the Doodle draws ITSELF from that name. One name = one Doodle, unique in the world, forever, nobody else can ever get the same one.
π₯ The brawl
Fights play out on their own: your Doodle attacks, dodges, parries and counters based on its stats and gear. You build the fighter, it does the fighting. At 30 seconds the bell rings: hits get harder and harder, until the K.O.
π The 4 stats
- HP, your health points. Zero means K.O.
- Strength, each point adds ~1.5% damage.
- Agility, each point adds ~1% dodge (45% cap) and makes counter-attacks more frequent.
- Speed, each point makes your attacks come ~3% sooner.
β XP and levels
Win or lose, you always earn XP. Every level grants points to spend (1 point = +4 HP or +1 stat, forever) and sometimes opens a catalog page: two items, you keep only ONE.
π The gear
- Weapon, one in hand: damage, rate, accuracy⦠and often a special power.
- Supplies, worn school gear granting % stat bonuses. 3 slots, unlocked at levels 1, 10 and 25.
- Skills, automatic special moves: they trigger on their own during the brawl.
- Pet, a scribble that fights at your side.
π The colors
Every item has an ink color: gray (common), green, blue, purple⦠up to orange (legendary). Odds come from per-item weights, so each family's tier chances differ.
| Family | βͺ | π’ | π΅ | π£ | π |
|---|---|---|---|---|---|
| Weapons | 57.99% | 25.26% | 11.60% | 5.03% | 0.13% |
| Skills | 39.84% | 37.18% | 15.94% | 6.91% | 0.13% |
| Supplies | 50.96% | 28.54% | 15.29% | 4.97% | 0.25% |
| Pets | 51.81% | 29.02% | 15.54% | 3.37% | 0.26% |
Epic ink starts dropping at level 5, legendary at level 8. Below those levels they cannot drop at all, so a young Doodle sees zero in those columns.
Odds for the tiers your Doodle can draw. Owned items, the second option, hidden affinity and pity can shift them.
π Every day
5 free brawls a day, plus up to 2 more by watching an ad. Win or lose you earn XP, and the teacher grades your performance out of 10.