The Rules

scribbled on the back cover, everything you need to know

✏ Your Doodle

You write a name, and the Doodle draws ITSELF from that name. One name = one Doodle, unique in the world, forever, nobody else can ever get the same one.

πŸ’₯ The brawl

Fights play out on their own: your Doodle attacks, dodges, parries and counters based on its stats and gear. You build the fighter, it does the fighting. At 30 seconds the bell rings: hits get harder and harder, until the K.O.

πŸ“Š The 4 stats

  • HP, your health points. Zero means K.O.
  • Strength, each point adds ~1.5% damage.
  • Agility, each point adds ~1% dodge (45% cap) and makes counter-attacks more frequent.
  • Speed, each point makes your attacks come ~3% sooner.

⭐ XP and levels

Win or lose, you always earn XP. Every level grants points to spend (1 point = +4 HP or +1 stat, forever) and sometimes opens a catalog page: two items, you keep only ONE.

πŸŽ’ The gear

  • Weapon, one in hand: damage, rate, accuracy… and often a special power.
  • Supplies, worn school gear granting % stat bonuses. 3 slots, unlocked at levels 1, 10 and 25.
  • Skills, automatic special moves: they trigger on their own during the brawl.
  • Pet, a scribble that fights at your side.

πŸ– The colors

Every item has an ink color: gray (common), green, blue, purple… up to orange (legendary). Odds come from per-item weights, so each family's tier chances differ.

FamilyβšͺπŸŸ’πŸ”΅πŸŸ£πŸŸ 
Weapons57.99%25.26%11.60%5.03%0.13%
Skills39.84%37.18%15.94%6.91%0.13%
Supplies50.96%28.54%15.29%4.97%0.25%
Pets51.81%29.02%15.54%3.37%0.26%

Epic ink starts dropping at level 5, legendary at level 8. Below those levels they cannot drop at all, so a young Doodle sees zero in those columns.

Odds for the tiers your Doodle can draw. Owned items, the second option, hidden affinity and pity can shift them.

πŸ“… Every day

5 free brawls a day, plus up to 2 more by watching an ad. Win or lose you earn XP, and the teacher grades your performance out of 10.